This video tutorial is mainly focused about modeling techniques in 3ds Max and workflow functions. I will try to show you some functions and primitives with which you can start to plan and do your model, explain workflow in 3ds Max and show some tools which you can use for this. I will show hot to model a bulb using a reference, the bulb would be modeled with two different techniques on which you will see the differences in them and also the advantage of each of them, than we will modify one of the bulbs and recreate with other functions. At the end I will do a clay render with smooth and wire surface.
A quick gallery from the tutorial, download links and the tutorial you can find at the bottom of this article. If you like the tutorial, want to suggest something or post your work, leave a comment on the forum.
Software used in the tutorial: