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Basic tutorial part 2 - Advanced 3DsMax

Written by Administrator.

Created on Thursday, 26 May 2011 07:56

Hits: 9792

Default picture Basic tutorial 2This video tutorial  is mainly focused about modeling  techniques in 3ds Max and workflow functions. I will try to show you some functions and primitives with which you can start to plan and do your model, explain workflow in 3ds Max and show some tools which you can use for this. I will show hot to model a bulb using a reference, the bulb would be modeled with two different techniques on which you will see the differences in them and also the advantage of each of them, than we will modify one of the bulbs and recreate with other functions. At the end I will do a clay render with smooth and wire surface.

A quick gallery from the tutorial, download links and the tutorial you can find at the bottom of this article. If you like the tutorial, want to suggest something or post your work, leave a comment on the forum.

Include:

  • Primitives in 3ds Max
  • Workflow, layer manager
  • Allign tool, Mirror tool
  • Compound objects
  • Spline modeling using a reference
  • Poly modeling using a reference
  • Detail poly modeling
  • Clay render

Time:

  • 01:00:00

Software used in the tutorial:

  • 3ds Max 2011
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Tags: 3dsmax tutorial, 3d animation software, 3ds max modeling tutorial, 3d modeling software, tutorial for 3dsmax, 3d software, 3ds max tutorial, basic tutorial 3ds max, how to start in 3ds max tutorial, intorduction in 3ds max tutorial
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Attachments:
Access this URL (http://www.3d-sphere.com/3D.Tutorials/Basic_Tutorial/BasicTutorial2/Textures/light-bulb.zip)light-bulb.zip[Reference]21 Kb
Access this URL (http://www.3d-sphere.com/3D.Tutorials/Basic_Tutorial/BasicTutorial2/Max.Files/scene.zip)scene.zip[3DsMax files]216 Kb

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