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ARM Reveals 8-Core GPU For Superphones

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Created on Sunday, 13 November 2011 10:06

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ARM revealed a new GPU built for high performance devices like superphones, tablets and smart-TVs, called the ARM Mali-T658. This latest edition to the Midgard architecture-based GPU family promises to deliver up to ten times the graphics performance of the Mali-400 MP GPU which is found in a wide range of today's mainstream consumer products. It also promises four times the GPU Compute performance of the Mali-T604 GPU. According to ARM, the GPU supports a wide range of graphics and compute APIs including Microsoft DirectX 11, Khronos OpenGL ES, OpenVG, Khronos OpenCL, Google Renderscript and Microsoft DirectCompute.

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Nvidia Tegra 3: A Whole New Level of Mobile Gaming

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Created on Thursday, 10 November 2011 18:37

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The final details on Tegra 3 (codenamed "Kal-El") have finally been unveiled. It's not exactly a revolutionary design, but Nvidia's new SoC promises to deliver notebook-level performance. Nvidia is promising better performance and improved battery life (compared to the Tegra 2). That's a tall order in world of notebooks, but it's an even more difficult task more when you're dealing with embedded architecture. The voltage requirements are much tighter and we're dealing with power consumption a magnitude lower than the familiar x86 processors.

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AMD Bulldozer Energy Efficiency Compared

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Created on Wednesday, 09 November 2011 12:20

AMD BulldozerTomsHardware compared the new AMD FX 8-core processors with the codename Bulldozer against eight other CPU including AMD Phenom II and i5-2500K. AMD claims that by developing the FX-8150 8-core processor they made important improvements to power consumption. The energy efficiency basically means what their hardware can do per watt of power consumption. Low energy consumption on its own doesn't directly translate to high efficiency. Especially in today's world of single- and multi-threaded applications, it's important to take different workloads into account.

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PhysX FluidMark 1.4.0 released

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Created on Wednesday, 09 November 2011 08:57

PhysX nvidia benchmarkNew version of benchmarking and testing tool FluidMark 1.4.0 has been released. FluidMark is a fluid simulation benchmark based on NVIDIA PhysX engine. For liquid simulation it uses the SPH (Smoothed Particle Hydrodynamics) method where interparticle forces are considered. FluidMark support both CPU and GPU PhysX and in CPU mode, multi-core CPUs are supported. FluidMark uses an OpenGL 2 renderer for drawing the 3D scene. In the new version was updated the PhysX engine on which is FluidMark based to version 2.8.4.6.