• Home
  • About us
  • Terms of use
  • FAQ
  • Contact
  • Submit
  • Links
  • Forum

3D-Sphere 3DsMax Tutorials

Home

3D Tutorials

  • Basic Tutorial
  • Medieval Age
  • Firelighter set
  • Ring set
  • Trumpet
  • HTC Desire S
  • iPhone4
  • Interior
  • Laser Rifle
  • Laser Rifle Texturing
  • Material Library
  • Photoshop

News

  • 3D Sphere
  • Software
  • Plugins
  • Renderers
  • 3D Portals
  • Academies & Design
  • Hardware

Main Menu

  • Home
  • About us
  • Terms of use
  • FAQ
  • Contact
  • Submit
  • Links
  • Forum

Newsletter

Terms and Conditions

Creating an Alien World using Photoshop

From time to time every artist has to combine multiply images together for the desired final result. By this it doesn’t matter if you combine objects, different photos or just pla...

/photoshop/creating-an-alien-world-using-photoshop

Modeling Interior Furniture in 3DsMax

We continue our series about interior 3D modeling with this tutorial about modeling interior furniture using Autodesk 3DsMax. In this tutorial we will using reference images model different objects which you...

/interior/modeling-interior-furniture-in-3dsmax

Changing colors in Photoshop

The colors of any image and on any object or person are very important for the final impression of your artwork. But what if the colors are wrong and you wan...

/photoshop/changing-colors-in-photoshop

Texturing the Laser Rifle using Photoshop

In the modeling tutorial for 3DsMax called „Modeling a Laser Rifle in 3DsMax“ I showed you how to model a fancy laser rifle using reference pictures and poly-editing techniques. Now, after a long tim...

/weapons/texturing-the-laser-rifle-using-photoshop

Modeling a detailed dagger in 3DsMax

In this tutorial I will show you how to model a detailed fantasy dagger in 3DsMax using a reference picture. This tutorial was requested on our forums and together with the...

/medieval-age/modeling-a-detailed-dagger-in-3dsmax

Masking techniques in Photoshop

The mask feature inside Photoshop is used for various things with manipulating of images and layers and mastering this feature is a great advantage for everyone. Basically the mask is a&n...

/photoshop/masking-techniques-in-photoshop
http://www.3d-sphere.com/components/com_gk2_photoslide/images/thumbm/561874front.jpg
http://www.3d-sphere.com/components/com_gk2_photoslide/images/thumbm/892400furniture_frontpage.jpg
http://www.3d-sphere.com/components/com_gk2_photoslide/images/thumbm/584477front_page.jpg
http://www.3d-sphere.com/components/com_gk2_photoslide/images/thumbm/517524LaserRifleTextured_slide.jpg
http://www.3d-sphere.com/components/com_gk2_photoslide/images/thumbm/711730dagger_slide2.jpg
http://www.3d-sphere.com/components/com_gk2_photoslide/images/thumbm/112223final_frontpage.jpg
Read more
News Image

Creating an Alien World using Photoshop

...

News Image

Modeling Interior Furniture in 3DsMax

...

News Image

Changing colors in Photoshop

...

News Image

Texturing the Laser Rifle using Photosho

...

News Image

Modeling a detailed dagger in 3DsMax

...

News Image

Masking techniques in Photoshop

...

3D-Sphere - 3DsMax tutorials and news
Form for 3ds Max is released PDF Print E-mail
Written by Administrator   
Tuesday, 21 February 2012 20:25

3dsmax

Form for 3ds Max is new modelling plugin from Marius Silaghi. About Marius plugins for 3ds Max we wrote some weeks ago, when he released Projection Painter for 3ds Max and FiberMesh to Splines. Form is a new modeling system for 3ds Max that allows to quickly and easily create models.  It contains a Form modifier, a Form Sphere helper and a Form Tools script. According to Marius, this plugin can be used when you want to quickly create a model or when you want the freedom to experiment with the form and shape of your model. Form for 3ds Max helps you model faster then with traditional box or edge extrusion methods and it frees you from worrying about topology. 

Read more...
Last Updated on Tuesday, 21 February 2012 22:30
 
V-Ray for Softimage is now available PDF Print E-mail
Written by Administrator   
Tuesday, 21 February 2012 07:06

renderer

The Chaos Group Team announced the official release of V-Ray® for Autodesk® Softimage®. Built on V-Ray’s core platform of rendering speed, stability, and quality, V-Ray® for Autodesk® Softimage® is an advanced rendering solution for the VFX and animation industries. V-Ray for Softimage includes ICE support, efficient Global Illumination, versatile shaders, and much more. The official suggested end user price of a single new license of V-Ray 1.5 for Softimage is 890 Euro/ 1230 USD/ 770 GBP (exlude VAT).

 

 

Read more...
Last Updated on Tuesday, 21 February 2012 22:24
 
SpeedTree v6.1.1 Released, Delivers CINEMA 4D Support PDF Print E-mail
Written by Administrator   
Sunday, 19 February 2012 19:51

cinema

Interactive Data Visualization announced new versions of its flagship line of vegetation generating products — SpeedTree® Studio 6.1.1 and SpeedTree® Cinema 6.1.1. SpeedTree delivers beautiful, amazingly natural real-time trees and plants for movies, animations and architectural renderings. New version brings unwrapped models with texture generation, 64-bit support, faster wind computation, mesh optimization, fewer branch seams, multiple point cache improvements, and camera-facing leaf support. Interactive Data Visualization improved GUI with new navigation options, background image support, and viewport rendering options. 

Read more...
Last Updated on Sunday, 19 February 2012 19:53
 
NOX renderer 0.3.44 open beta is released PDF Print E-mail
Written by Administrator   
Monday, 20 February 2012 20:16

renderer

NOX Renderer is a rendering software based on unbiased methods. Development is currently in beta stage. This update added control on cautics. So you can make fake caustics - glass materials will work like a fake glass except for first camera intersection (visible one). You can set which roughness value is border value for material to be caustic source. You can turn off bounce from caustic, it will render caustic but will deny any more light propagation from that caustic to scene. All of it is set on Render tab (first one). Also caustics should be redirected to GI buffer, so you can turn it off (Post tab) for the case of scene render difficulty. 

Read more...
Last Updated on Monday, 20 February 2012 20:19
 
NewTek begins shipping LightWave 11 PDF Print E-mail
Written by Administrator   
Sunday, 19 February 2012 08:12

lightwave

Originally announced last November, LightWave 11 was originally due to ship at the end of 2011, but has been stuck in final bugfixing for a month or so. LightWave 11 is a complete out-of-the-box pipeline that puts award-winning modeling, rigging, effects, dynamics, animation, and final rendering at the fingertips of 3D artists. Lightwave offers many unique technologies such as the Virtual Preview renderer (VPR) for onscreen real-time rendering, Anaglyph Stereoscopic Preview for real-time interocular, 'red-blue' anaglyphic separations, and more.

 

 

Read more...
Last Updated on Sunday, 19 February 2012 08:16
 
More Articles...
  • New PhysX Plugin 2.71 is released
  • Blender 2.62 is released
  • Exocortex Technologies releases ImplosiaFX
  • Luxion announces KeyShot 3.1
« StartPrev12345678910NextEnd »

Page 1 of 112
Subscribe in a reader Facebok page Follow me

3D-Sphere 3DsMax Tutorials, Powered by Joomla! and designed by 3D-sphere 3D-sphere

Copyright © 2012 3D-Sphere 3DsMax Tutorials. All Rights Reserved.
Joomla! is Free Software released under the GNU/GPL License.
Valid XHTML and CSS.