Luxion intergrated KeyShot into Autodesk® Fusion 360 software

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Luxion intergrated KeyShot into Autodesk® Fusion 360 softwareLuxion, the company which is behind of KeyShot® and a leading developer of advanced rendering and lighting technology, and Autodesk, the leader in cloud-based design and engineering software, today announced a partnership expansion between the two companies that establishes KeyShot as an integrated rendering solution for users of Autodesk® Fusion 360 software. The integration of KeyShot into Fusion 360 is giving the users the ability to quickly create photorealistic 3D renderings, animations and interactive visuals used in communicating concepts, delivering internal presentations, delivering digital prototypes and creating sales or marketing visuals. The combination of the developed plugin, the speed and ease of applying different materials and lightning in KeyShot's real-time ray-tracing environment, Fusion 360 users can transfer their models to KeyShot directly from inside the application, make updates in Fusion 360 and see changes immediately within KeyShot. Like this is KeyShot integrated into Fusion 360 in a high level.

This solution is saving time and improving the efficiency of designers, engineers and anyone creating 3D visuals throughout the entire product development process. The script is available to download at KeyShot website and soon via the Fusion 360 Exchange website. The installation will add a file to your KeyShot plugins folder and a file to your Fusion 360 MyScripts folder.

 

"I’m loving KeyShot with Fusion. It just seems like they were made for each other."
- Stan Hisel, Product Designer and Mechanical Engineer
 
“I was particularly impressed with the ability to save a KeyShot (*.bip) file, close both programs, open them up later, load the *bip file and continue to work with LiveLinking. Absolutely brilliant.”  - Gus Petrikas, 3D Artist

 

How it works

The KeyShot plugin for Fusion 360 is installed via a small file that adds menu items to the Fusion 360 interface. Within Fusion 360, you can work on your design and transfer to KeyShot at any time throughout the process. With the LiveLinking support, any changes made in Fusion 360 can be transferred to KeyShot.

 

Initial transfer

After the plugin is installed and your model is open in Fusion 360, select Autorun Scripts…, locate AutoRunKeyShotExport and right click to enable. Select the Export to KeyShot option from the Image dropdown menu. Your exported scene will appear in KeyShot.

 

LiveLinking

As soon KeyShot is started from Fusion 360 through the Export to KeyShot option, the two applications are linked. You may assign materials, set up animations or set up lighting and camera angles inside KeyShot. In Fusion 360, you may continue to refine your model. When you are satisfied with the changes, select Update KeyShot from the Image pulldown menu. All updated parts (geometry/location) will be replaced inside KeyShot with all materials, animations, etc. also maintained. Note: New parts will be added to the scene and may not automatically get painted.
 

Features

  •     Maintain color assignments on the part and assembly level
  •     Maintain assembly structure
  •     Transfer saved camera views
  •     Live linking – update model inside KeyShot
  •     Export to bip without KeyShot installed


Requirements

  •     Fusion 360
  •     KeyShot 4
  •     Mac OS X 10.6 or later
  •     Windows 7/8 32 or 64-bit

More information at: KeyShot