Archmodels vol. 130 is released

Archmodels vol. 130 is the first such a complete collection of fruit and vegetable 3D models, available on the market. Not only is it unique because of a number of models in the collection, but also because of its quality. Find out more..

Milan Suk releases BulletSOP 2.0 for Houdini

BulletSOP includes a number of advanced simulation features, including support for convex and compound hulls, geometry decomposition, instancing, and constraints, collision groups, point radius forces and object forces. Find out more..

Softimage 2014 Service Pack 1 is out

The latest service pack for Softimage 2014 includes 37 fixes. See the Readme file for a complete list of fixes. Find out more..

3 Art Tips from Professional Artists

Digital Arts put together 3D art advice from some big names in the design industry. Tips are really good so don`t hesitate and check on this in-depth look at these artistic pointers. Find out more..

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Planetside updates Terragen to version 2.5.5.0

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Created on Sunday, 28 April 2013 14:53

Terragen™ 2 is a powerful solution for rendering and animating realistic natural environments. With the help of Terragen you can create entire worlds from your imagination, or import real world terrain datasets and use Terragen 2 to create the most realistic visualisations possible. You can control everything, weather, landscape, rivers, lakes and oceans, suns, moons and stars. You have complete control over the shader networks used for terrains, textures, micro polygon displacements, clouds and object distributions. Terragen is not in general a 3D program to render anything, the developers focused more than a decade to specialising in algorithms that simulate skies, outdoor lighting, terrain textures, and to render extremely large and detailed terrains. Between the most impressive features of Terragen 2 belongs the possibility of render millions of plants and other objects using instancing (billions of virtual polygons are handled with ease) and 3D painting of colours and masks that can control almost anything in the scene.

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Neon 1.0 interactive 3D viewport plug-in for Rhino 5

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Created on Tuesday, 16 April 2013 07:25

Neon 1.0 interactive 3D viewport plug-in for Rhino 5Robert McNeel & Associates, a leading software development company, announced the release of Neon 1.0, interactive viewport plug-in for Rhino® 5. The plug-in was developed in collaboration with the ray tracing professionals at Imagination’s Caustic Professional division and is accelerated with Imagination Technologies’ Caustic Series2 ray-tracing and will be showcased at Develop 3D LIVE 2013. Neon 1.0 plug-in brings as the first a fully-featured ray-tracing viewport to the Rhino modelling platform allowing designers to add a responsive preview window to their workflow. Neon’s photorealistic representations take on a nearly instantaneous reaction time when used in tandem with one of Imagination’s Caustic Series2 R2100 or R2500 ray-tracing acceleration boards. The plug-in is based on Imagination’s PowerVR Brazil SDK ray-traced rendering toolkit and is purely CPU based without the previous requirements of powerful, GPU hardware.

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The sleep is over

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Created on Friday, 12 April 2013 05:15

The sleep is overAfter a longer time of being a bit passive at 3D-Sphere we are restarting the work here. The main reason for this was the fact that i had my wedding before me. Everyone who experienced this social occasion will agree with me that it’s one of the busiest times full of arranging lots of things. Now the wedding is behind me and iam officially a husband J. Of course iam a bit sorry for not uploading tutorials, recording new ones and overall working more on the quality of this web-site. Still I had to choose my priority here and of course it was my wife. I hope all users will understand the reasons why it was so and look forward on the changes we are preparing.

At first we restarting the work on the „Material library“ which we announced a long time ago but hadn’t enough time to finish it. As I mentioned before we want to create a larger „Material libary“ with materials for different applications and plugins starting with MentalRay. Still, we are waiting for a new release of the download system we would like to use and in the meantime we are preparing the actual material which would be present inside the library.

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Maxwell Render's Spanish HDRI render competition

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Created on Saturday, 06 April 2013 05:29

modelingThe Maxwell Render team is announced the Spanish HDRI render competition in conjunction with MAGROUND. As Maxwell Render is a product of the Spanish company, Next Limit Technologies, we would like to showcase the architectural/cultural diversity of Valencia through these hi-res backplates and HDR domes as well as through your creative interpretation of Spain.

Rules are simple. You must render your scene with Maxwell Render and you must use one of the 4 provided backplates/HDRs of Valencia, Spain.

 

 

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NVIDIA Announces Global “World of Tanks” Open Tournament

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Created on Monday, 01 April 2013 19:23

modelingNVIDIA announced the first ever GeForce eSports World of Tanks Open Tournament, where combatants will compete to win NVIDIA® GeForce® GTX 600-series graphics cards and a shot at a $100,000 total prize pool awarded at a spectacular grand finals event. Player registration is open since March 28th for two weeks.

World of Tanks is a team-based, massively multiplayer online game dedicated to armored warfare in the mid-20th century. With more than 55 million registered users worldwide,2 World of Tanks is a fast-paced PC shooter game with in-depth weaponry, economics and robust eSports tools such as spectator mode and replay file support. In January, the gameset a new Guinness World Record for the most players online simultaneously when the Russian MMO server reached 190,541 players.