E-on Software Announces Availability of LumenRT 4.1 Studio

E-on Software released a new version of LumenRT 4.1 Studio adding extended capabilities for large MicroStation models and Revit export. The new version adds several important improvements including; New animated water materials – ocean, sea, lake, pond; Export of point lights from Revit and more. Read more ...

Southpaw Technology releases Tactic 4.0

Southpaw Technology has updated Tactic, its recently open-sourced asset and project-management system. Version 4.0 of the software focuses on ease of pipeline integration, improving database connectivity, adding a new plugin architecture, and adding HTML5 theming to enable studios to skin Tactic to match in-house tools. Find out more..

CG Artist Reference: Drawing From Reference Improves Skill and Productivity

Drawing from reference of some type is highly encouraged when in art school, and really by all established artists.  Reference can be photographic or live, and when used properly it becomes a tool that enhances productivity and the skill of an artist. Find out more..

MODO 701 Service pack is out

Not long after releasing MODO 701 comes first service pack. It fixes many bugs, so really necessary to download it. Find out more..

FurryBall3 – price for EDU version is reduced

Edu licence has no limits, EDU user just agrees with non-commercial use ONLY. Iit is valid one YEAR and include ALL free updares, upgrades and LOWER PRIORITY support. One student can purchase only ONE licence. Multilicence is available only for School institutions. Price is 99€. Find out more..

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3D Creative #81 is out

Written by Administrator.

Created on Thursday, 03 May 2012 14:01

modelingLast issue of 3D Creative is again full loaded of interesting tutorials. Comparing two different technics by using Maya and 3ds Max continues with new base model, an old man’s head, which is also a cover picture of this month issue. Also this time whole process is axplained by Rodrigue Pralier and Anto Juricic.

In the second part of tutorial series covering FX, Particles and Dynamics, Matt Chandler and Mike Zugschwert move away from creating and animating water and turn their attention to smoke, with Matt working in 3ds Max and Mike in Maya. They don’t only show us how to set up the effects, but also demonstrate how to manipulate them to match an environment or scenario of your choice.

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Win a 3D printer with "Make it real challenge"

Written by Administrator.

Created on Wednesday, 02 May 2012 14:06

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In this „Make it real“ challenge you can win over $100.000 in 3D printing prizes. o enter to this competition you have to submit a Step By Step or Photo Instructable that involves taking a virtual item and making it real in some way in their project (i.e. a 3d printed model, laser cut file, printed piece of paper, etc.). Also, renderings of a finished project are acceptable (such as a 3D models and illustrations). Instructables must be published untill 4th of June 4.

 

 

 

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KeyShot 3D Rendering Contest

Written by Administrator.

Created on Saturday, 28 April 2012 13:15

renderingLuxion starts a new rendering contest where you have a chance to win a license of KeyShot Pro with Animation. Theme of this competition is style and class. And what are more typical representatives for „style and class“ than the watches. So your goal is create a captivating image of the watch. It can be any watch or you can use the one provided on KeyShot page (follow link at the end of article).

Whole competition is divided in two categories; best rendering and best animation. The submissions will be judged on three criteria – Realism, Creativity and Composition. Winner of each will win KeyShot Pro with Animation.

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Introduction to Maya 2013 tutorial by Digital-Tutors

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Created on Saturday, 28 April 2012 08:30

mayaAutodesk Maya 2013 was released only some days ago and Digital-Tutors have prepared a new course to explain what you can get when you will use it. The Introduction to Maya 2013 tutorial helps to strong understanding Maya and how it works. In this course you will get the chance to use many of major components found in Maya. In this course you are going to start with a basic skills and vocabulary that you will need in order to move around and begin to using Maya. You will start to build a vehicle this can be used as a direction through this course.

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3D Artist issue 41 is out

Written by Administrator.

Created on Friday, 27 April 2012 18:22

modelingNew issue of 3D Artist magazine is already released and includes the ultimate guide to renderers, how to model a concept car in 3ds Max, an artist’s introduction to Unity 3.5, plus loads more. Tutorials in issue 41 include Hussain Almossawri and Marin Myftiu slick concept car. We can follow the steps to design, model, light and render a Jaguar-inspired vehicle and learn how to design the wheel rims, prepare your blueprints, and bring out the true beauty of your renders.

In the workshop, Unity guru Roald Hoyer-Hansen gives us an artist’s introduction to the free game engine in this issue’s Back to basics tutorial. Have Unity 3.5 demystified by Roald as you create a simple studio setup, complete with realistic lighting.