FurryBall 2013 Competition

aaa-studio announced the FurryBall Competition 2013 for 3x FurryBall 4 licenses. From all received images they will select 3 winners and they will receive FREE NON-Commercial licences. The competition is focused on hobbyists and students with the theme „any topic“. Deadline for your submission is 31st October 2013. Follow the link for more information: aaa-studio

Krita 2.7 released

Open-source paint package Krita continues to evolve in directions that many professional CG artists will find interesting, following the recent addition of support for OpenColorIO in version 2.6. Find out more..

Autodesk announces 2014 Extension releases

Autodesk has announced details of the upcoming subscriber-only Extensions to its entertainment products – or at least, to 3ds Max, Maya and Mudbox. The updates, which add new features to the 2014 product releases, will become available to customers with active Subscription contracts on or after 16 September. Find out more..

Substance in Modo

Substance is now fully and natively supported within Modo, bringing all the power of substances into your favorite DCC tool. Find out more..

  • 0
  • 1
  • 2
  • 3

Indigo Renderer 3.2 is out

Written by Administrator.

Created on Sunday, 29 April 2012 08:00

Hits: 1149

modelingIndigo renderer is an unbiased, physically based and photorealistic renderer which simulates the physics of light to achieve near-perfect image realism. Indigo 3.2 introduces new features such as the groundbreaking new sun & sky system, direct integration into Cinema 4D, and major performance improvements. All these features, together with new documentation and tutorials, make this the most powerful and easiest-to-use Indigo yet. Indigo 3.2 is free for Indigo 3.0 owners. Indigo is available on Windows, Mac OS X and Linux, with exporters for Sketchup, 3ds Max, Revit, Blender, Cinema 4D, and Maya.




What brings new version:

Sun & Sky system – is based on highly accurate atmospheric simulation

Performance improvements - Pure CPU rendering speed is up to 2.5x faster in CAD scenes and 20 - 50% faster in most architectural scenes, as a result of significant optimisation efforts in the core since Indigo 3.0.

Streamlined material editing - The new material editing interface is more compact, easier to use and places a stronger emphasis on workflow. The new material painting tool allows you to apply materials to objects simply by clicking on them.

More robust - Indigo now robustly handles all scene scales much better than previous versions

Native integration with Cinema 4D– allows fast material and render previews, and enabling a much tighter workflow

Indigo renderer 3.0

For more details visit: Indigo Renderer
Tags: 3d rendering software, 3D renderer, render farm, photorealistic rendering, 3d visualization, Indigo Renderer