3D World #169 is out

modelingNew issue of 3D World magazine is coming out. In this issue you can find Future CGI trends and technologies, Framestore ad tips, Disney Paperman techniques, making muscles in Maya and much, much more.

There are really hot topics. So when you want to know what it’s like to work in one of the biggest VFX houses in Europe or seven key trends that are influencing the 3D world, you sure read this.

Useful tips like why removing unnecessary polygons is a key part of modelling, super quick character creation creates a clown in just three hours or how to use ZBrush and V-Ray to make character scenes, are also there.

And that is not all. You can also find there 15 hints to improve your product scenes in 3ds Max and V-Ray, how to use the Viewport Canvas toolset to adjust textures or how to manage a muscle animation and volume preservation using Maya.

This issue’s downloads include videos on sculpting in ZBrush and painting textures in 3ds Max.

Source: 3D World magazine

Popular