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Kim Dotcom launches Mega, successor to Megaupload

modelingExactly one year after shutting down Megaupload.com Kim Dotcom with his team officially launched new and improved version of the defunct Megaupload file-hosting service.  And if you are asking yourself, if it is still popular, here is the answer. According to Dotcom`s twitter they have 100 000 users less than 1 hour.

Mega offers 50 GB storage limit on a free account and that is much more than offer the other providers. E.g. Dropbox gives you 2 GB storage limit for free, Ubuntu One a Google Drive 5 GB and SkyDrive from Microsoft offers 25 GB.

CGArena Magazine vol. 7 issue 5 is out

modelingCGArena published the first issue of their CG magazine in this year covering December – January 2013. As usually the magazine is full of interesting articles covering the CG industry, interesting Making Of in 3ds Max and Maya, tutorials and advices to the users. On 70 pages you will find interview with Tomasz Strzalkowski, an Art Director at Flying Wild Hog where is talking about his workflow, which software’s he usually used such as about CG market in Poland. The magazine is free of charge and you can download it from the link below after you register to CG Arena.

 

 

 

3D Artist issue 49 is out

modelingLatest issue of 3D Artist magazine is already released. In latest issue you can find an inspiring interview with Weta Workshop's Andrew Baker plus an exclusive 6-page ZBrush tutorial. If you want to improve how looks your enviroment, Blizzard's Toni Bratincevic leads a step-by-step tutorial featuring his tried-and-tested workflow for 3ds Max.

Issue 49 also brings how Ubisoft has crafted one of the most visually impressive games of the generation: 'Assassin's Creed III'.

3D Creative #88 is out

modelingAlready cover image show us, what we can expected from new issue of 3DCreative. Cover image presents another part of ZBrush Quadrupeds series. Ali Zafati show us how to create the organic forms of their quadrupeds. Ali covers everything from concept through to the final illustration as he demonstrates how to create this powerful creature.

In this month’s chapter of our Beginner’s Guide to Modeling Vehicles series we can learn how to use the 2D concept and technical drawings and turn it into an accurate and exciting 3D model. In this installment Renato Gonzalez Aguilante and Arturo Garcia conclude the modeling process ready to begin texturing in the next chapter. Renato covers the process in Maya whilst Arturo continues in 3ds Max.

3D World #163 is out

modelingNew issue of 3D World magazine is coming out. With this new issue you can discover environment insight from Factory Fifteen, epic volcanic scenes, or spectacular ocean effects from the new Kon-Tiki movie and much more.

This issue show us how to build your own worlds with insight from this dream factory which has established itself as one of the coolest kids on the block.

You can also learn more about environment creation with Conrad Allan’s expert guide to building a volcanic scene using Vue and World Machine. First part of this tutorial you can see when you follow link bellow.

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