F12 release The Grove Release 3,Release 3 gets back to the core. Introducing new natural effects for greatly improved – and totally new – tree characters. Tree branches have many senses and matching r...read more
AAA Studio has released FurryBall 1.3, the latest update to its GPU-based renderer, improving render speed by up to 30%, and introducing a new scheme where people actively posting renders get to use t...read more
Metasequoia 4.5 (Ver4.5.5a) for OS X. Veteran Japanese hobbyist 3D modelling software Metasequoia has just been released for Mac. Developer tetraface’s recent 4.5 update makes Metasequoia available on...read more
Terragen VR Challange, $10,000 in prizes including Terragen 4! Enter the Terragen VR Challenge for a chance to win one of 10 copies of Terragen 4 Pro, up to $500 cash, and much more. ...read more
Starting March 24, 2016, the latest Nik Collection will be freely available to download: Analog Efex Pro, Color Efex Pro, Silver Efex Pro, Viveza, HDR Efex Pro, Sharpener Pro and Dfine....read more
This is the first 3ds Max video tutorial in this new section called Interior where i would like to show you how to model different things which you can find in living room, kitchen and other areas of interior starting with modeling three different lamps. In the tutorial we will according a reference model three lamps starting with a simple one and continue with more difficult using poly modeling technique in 3ds Max. Starting from a primitive cylinder in 3ds Max we will shape the model using editable poly to a lamp. Using similar technique we will model a detailed model of a bulb including the wires inside. Using subdivision and smooth modifier we will achieve smooth and without failure our models.
At the end we will use our new material library to apply materials and create lightning for a scene and finally render using mental ray.
![]() ![]() | [Material Library] | 72378 kB |
![]() ![]() | [3DsMax files] | 5281 kB |
![]() ![]() | [Reference] | 111 kB |