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Modeling Interior Furniture in 3DsMax

We continue our series about interior 3D modeling with this tutorial about modeling interior furniture using Autodesk 3DsMax. In this tutorial we will using reference images model different objects which you...

/interior/modeling-interior-furniture-in-3dsmax

Changing colors in Photoshop

The colors of any image and on any object or person are very important for the final impression of your artwork. But what if the colors are wrong and you wan...

/photoshop/changing-colors-in-photoshop

Texturing the Laser Rifle using Photoshop

In the modeling tutorial for 3DsMax called „Modeling a Laser Rifle in 3DsMax“ I showed you how to model a fancy laser rifle using reference pictures and poly-editing techniques. Now, after a long tim...

/weapons/texturing-the-laser-rifle-using-photoshop

Modeling a detailed dagger in 3DsMax

In this tutorial I will show you how to model a detailed fantasy dagger in 3DsMax using a reference picture. This tutorial was requested on our forums and together with the...

/medieval-age/modeling-a-detailed-dagger-in-3dsmax

Masking techniques in Photoshop

The mask feature inside Photoshop is used for various things with manipulating of images and layers and mastering this feature is a great advantage for everyone. Basically the mask is a&n...

/photoshop/masking-techniques-in-photoshop

Introduction to Photoshop

Adobe Photoshop is the most used software for editing, manipulating and painting images widely used all over the world by 3D and 2D artist. Because his tools and possibilities of com...

/photoshop/introduction-to-photoshop
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Modeling Interior Furniture in 3DsMax

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Changing colors in Photoshop

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Texturing the Laser Rifle using Photosho

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Modeling a detailed dagger in 3DsMax

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Masking techniques in Photoshop

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Introduction to Photoshop

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3D-Sphere - 3DsMax tutorials and news
nPower Software releases Power ScanToNURBS PDF Print E-mail
Written by Administrator   
Friday, 27 January 2012 22:36

3dsmaxPower ScanToNURBS imports scanned meshes into 3ds Max, and converts them into a NURBS format that can be exported to various CAD systems or rapid prototyping machines. As a plug-in for Autodesk® 3ds max®, it is the powerful enabling tool that allows you to transfer mesh models to Autodesk® Inventor® and other CAD systems. Power ScanToNURBS is a unique and powerful hybrid modeling system that supports Solids, Surface and Polygonal modeling. nPower modeling tools bring the highest order of surfacing, solids modeling, analysis, and tessellation technologies to the popular Autodesk® 3ds max® and Viz™ 3D design products. 

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Last Updated on Friday, 27 January 2012 22:38
 
Shaderlight V2.1, a rendering plug-in for Google SketchUp, is out PDF Print E-mail
Written by Administrator   
Thursday, 26 January 2012 20:27

modeling

Shaderlight is an interactive rendering plug-in to Google SketchUp that lets you create high quality images quickly and simply.  The release of v2.1 now even gives you even more control over how you render your SketchUp models with the ability to animate your SketchUp scenes. Joining forces with Visa lighting, ArtVPS is offering Shaderlight users a readily available library of lighting fixtures as SketchUp 3D models, incorporating IES lighting files that are ready to render. These 3D models contain the correct lighting information so that, when rendered with Shaderlight Pro, the scenes are lit as you’d expect in the real world.

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Last Updated on Thursday, 26 January 2012 20:31
 
Modeling Interior Furniture in 3DsMax PDF Print E-mail
Written by Administrator   
Thursday, 26 January 2012 18:48

3DsMax video tutorial chairsWe continue our series about interior 3D modeling with this tutorial about modeling interior furniture using Autodesk 3DsMax. In this tutorial we will using reference images model different objects which you can find inside any interior by starting with a simple conference table. Starting from a primitive object we will shape the models according our reference picture using poly-modeling technique. Like this we will model overall five models including a conference table and a wardrobe. Using subdivision and smooth modifier we will achieve smooth look of all our models.

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Last Updated on Thursday, 26 January 2012 18:53
 
Updates for Maya are available PDF Print E-mail
Written by Administrator   
Friday, 27 January 2012 08:08

maya

Autodesk released updates for Maya 2012, which include Service Pack 1 for Autodesk Maya 2012 Subscription Advantage Pack and Service Pack 2 for Autodesk Maya 2012.

Service Pack 1 for Autodesk Maya 2012 Subscription Advantage Pack is now available to all subscription customers with valid Maya 2012 Subscription Advantage Pack entitlement. It addresses certain stability and performance issues identified by Maya 2012 customers.

The Service Pack 2 for Autodesk Maya 2012 addresses certain stability and performance issues identified by Maya 2012 customers and is now available to all Maya 2012 customers. 

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Last Updated on Friday, 27 January 2012 08:15
 
Thinkbox Software has released XMesh MX PDF Print E-mail
Written by Administrator   
Thursday, 26 January 2012 19:06

3dsmax

XMesh is a set of tools for caching animated scene geometry to an external file sequence and for loading this data later for rendering. Xmesh MX is the 3ds Max-specific portion of the XMesh Geometry Caching toolset. It consists of the commercial XMesh Saver MX which is used to save geometry data to the hard disk, and the FREE XMesh Loader MX which is a scene object for loading, displaying, retiming and modifying the XMesh file sequence. XMesh Saver MX costs $495 for a single licence. XMesh Loader MX is free. Versions of the plugins for Maya and Softimage are currently in development.

 

 

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Last Updated on Thursday, 26 January 2012 19:11
 
More Articles...
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  • Pixologic launched ZBrush 4R2b
  • Allegorithmic releases Substance Designer 2.1
  • Changes before 3D-Sphere 2.0
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