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Modeling Interior Furniture in 3DsMaxWe continue our series about interior 3D modeling with this tutorial about modeling interior furniture using Autodesk 3DsMax. In this tutorial we will using reference images model different objects which you... /interior/modeling-interior-furniture-in-3dsmax Changing colors in PhotoshopThe colors of any image and on any object or person are very important for the final impression of your artwork. But what if the colors are wrong and you wan... /photoshop/changing-colors-in-photoshop Texturing the Laser Rifle using PhotoshopIn the modeling tutorial for 3DsMax called „Modeling a Laser Rifle in 3DsMax“ I showed you how to model a fancy laser rifle using reference pictures and poly-editing techniques. Now, after a long tim... /weapons/texturing-the-laser-rifle-using-photoshop Modeling a detailed dagger in 3DsMaxIn this tutorial I will show you how to model a detailed fantasy dagger in 3DsMax using a reference picture. This tutorial was requested on our forums and together with the... /medieval-age/modeling-a-detailed-dagger-in-3dsmax Masking techniques in PhotoshopThe mask feature inside Photoshop is used for various things with manipulating of images and layers and mastering this feature is a great advantage for everyone. Basically the mask is a&n... /photoshop/masking-techniques-in-photoshop Introduction to PhotoshopAdobe Photoshop is the most used software for editing, manipulating and painting images widely used all over the world by 3D and 2D artist. Because his tools and possibilities of com... /photoshop/introduction-to-photoshop |
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Power ScanToNURBS imports scanned meshes into 3ds Max, and converts them into a NURBS format that can be exported to various CAD systems or rapid prototyping machines. As a plug-in for Autodesk® 3ds max®, it is the powerful enabling tool that allows you to transfer mesh models to Autodesk® Inventor® and other CAD systems. Power ScanToNURBS is a unique and powerful hybrid modeling system that supports Solids, Surface and Polygonal modeling. nPower modeling tools bring the highest order of surfacing, solids modeling, analysis, and tessellation technologies to the popular Autodesk® 3ds max® and Viz™ 3D design products.
We continue our series about interior 3D modeling with this tutorial about modeling interior furniture using Autodesk 3DsMax. In this tutorial we will using reference images model different objects which you can find inside any interior by starting with a simple conference table. Starting from a primitive object we will shape the models according our reference picture using poly-modeling technique. Like this we will model overall five models including a conference table and a wardrobe. Using subdivision and smooth modifier we will achieve smooth look of all our models.