Pixologic releases ZBrush 4R6

Visibility Expanded - The various Slice and Close Holes brushes will now work with partially hidden geometry to create unique slices or control which holes to close and which ones to keep open. DynaMesh now also has the capability to operate on partial geometry.

New Curve Framing - All brushes that have CurveMode enabled will automatically detect the openings in any surface, creased edges and also PolyGroups. This opens several avenues to quickly and easily create with brushes like CurveBridge, Curve Tri Fill, MultiTube and more!

DynaMesh Retains PolyGroups - All existing PolyGroups from your original model or inser­ted meshes will be preserved when applying DynaMesh to the model, as well as any time you re-DynaMesh. Combined with existing features like Panel Loops, Group Loops and Polish By Feature, this gives you a startling number of new ways to create hard surfaces within ZBrush.

Group Front - This new PolyGroup assignment function will create a new PolyGroup from the camera’s point of view. It assigns a single PolyGroup to all visible polygons facing the camera.

New Solo Dynamic Mode - Keeps only the current active SubTool visible when manipulating it in front of the ZBrush camera. This improves 3D navigation and makes it a breeze to work with complicated models.

UVs Smoothing - When smoothing a model’s UV’s, ZBrush will now freeze their borders. This creates a seamless map process for external rendering applications. Smoothing of UV’s will also be maintained regardless of what subdivision level you’re at or how often you have moved between levels.

Panel Loops - Two new options for the Panel Loops feature ensure that you can work quickly by providing one-button solutions to either reassign the panel’s PolyGroups or topology loops.

New Masking - You can now mask or unmask with a single click Mesh Features such as: Geometry Border, Polygroups Border and Creased Edges in any combination thereof.


 

For more info visit: ZBrush

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