3D Artist issue 38 is out

modeling

A new issue of 3D Artist magazine is launched and it should be already being prepared to sale. 116 pages are covered with texturing tuition, character design tips, animation advice, 50 tips for going freelance, plus loads more. If you’re a Blender user, you’ll love Lech Sokolowski’s step-by-step guide to creating realistic arch vis in Blender. Meanwhile, Richard Pritchard returns to provide the second, and final, part of our character design and development guide. In it he talks texture painting in Mari, rendering options, plus more. Issue 38′s masterclass focuses on editing techniques for 3D animation. Richard Culver explains how to apply the theories of cinematography to improve your animation. 

Features this issue include a guide to going freelance. Top industry artists Andrew Hickinbottom, Neil McCormack, Dan Crossland, Paul McCrorey, Henk Dawson and Rizon Parein provide 50 fine tips for going it alone in the 3D industry. As usually 3D Artist magazine brings something awesome, so you should read this.

 

Source: 3D Artist magazine

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