3D Artist issue 41 is out

modelingNew issue of 3D Artist magazine is already released and includes the ultimate guide to renderers, how to model a concept car in 3ds Max, an artist’s introduction to Unity 3.5, plus loads more. Tutorials in issue 41 include Hussain Almossawri and Marin Myftiu slick concept car. We can follow the steps to design, model, light and render a Jaguar-inspired vehicle and learn how to design the wheel rims, prepare your blueprints, and bring out the true beauty of your renders.

In the workshop, Unity guru Roald Hoyer-Hansen gives us an artist’s introduction to the free game engine in this issue’s Back to basics tutorial. Have Unity 3.5 demystified by Roald as you create a simple studio setup, complete with realistic lighting.

In this issue we can find the Ultimate guide to renderers by Michael Burns. Featuring top talents such as vehicle designer Daniel Simon, arch-vis master Viktor Fretyan, and character artist Andrew Hickinbottom and the Swedish animation house, Meindbender. Find out the difference between CPU and CGP-based rendering (go on, we won’t tell), and learn how the elite utilise different renderers for proven results. You’ll even find three rendering software trials on the disc for Maxwell Render, Bunkspeed PRO and KeyShot 3, to help get you started.

Source: 3D Artist Magazine

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