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RayFire Tool plugin for 3ds Max

Default picture 3D-SphereRayFire tool is a FX plugin which can easily save you hours of time from creating complicated effects by using the technology by nVidia, NVidia PhysX. This technology allows you to control and create simulations with objects (many J) supporting the 3DsMax modifiers like Wind, Gravity, Space Warps and others. So what you can do? Simple, destroy, let explode, burst, break down and so on... This plugin is taking 3DsMax abilities far beyond.

SubD-NURBS, new plugin for 3DsMax

Default picture 3D-SpherePower SubD-NURBS from nPower should bring revolutionary modeling experience for 3DsMax users by merging the subdivision and nurbs technique together and so create a brand new tool for modeling. It converts SubD modeling into a NURBS-based format that can easily interface with CAD systems and CAD modeling operations. This plugin should make a bridge between these two modeling techniques and use the power to help artist and engineers by the work.

finalRender 3.5 SP3 for 3DsMax 2012

Default picture 3D-SphereWith releasing of the new 3DsMax from Autodesk came also questions about the compatibility of plugins for this new version. It’s good to see that companies like Cebas proving that they are very tight with this software and all they aspects. While ago they release they rendering engine for 3DsMAx 2012 finalRender™ 3.5 and 3.5 SE (including finalToon™). They are both for 32-bit and 64-bit systems and already available for download!

FinalRender out for Maya 2012

Default picture 3D-SphereCebas released finalRender™ 2 for the latest version of Maya that was released few weeks earlier by Autodesk. The software is available immediately for purchase from the cebas website in both 32- and 64-bit versions. If you don’t know what can this plugin do for you, here is a very short description. finalRender™ 2 is a rendering engine with full support of Hypershade and many of the other shader nodes that Maya presents, but also offers one of the easiest and most efficient integrated pipeline systems.

Modelling Improvements in MAYA 2012

Default picture 3D-SphereCreator in Autodesk shows some interesting tools and improvements about modelling MAYA 2012. He demonstrates all this features by modelling character from game Human revolution. This character is modelled in MAYA 2011, but in some videos shows add-ons of MAYA 2012.

Original article: Maya 2012

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