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Cebas at SIGGRAPH 2011

Cebas finalrenderCebas announced participation at SIGGRAPH 2011 held in Vancouver from the 9th to the 11th of August. Cebas will join companies like Autodesk and Chaos Group who will be there too. This year Cebas will present its solution to the next generation rendering challenges industry professionals will be facing in the near future. Promoting its new credo: "You will always be Faster ™", cebas  new algorithms based on the GPUs which taking the leading in rendering technologies can now be found in their latest release of finalRender™ and thinkingParticles™.

Cebas technologies were used in the latest multimillion-dollar budget movies like Transformers, Green Lantern, Harry Potter, and other. Cebas Visual Technology will provide a sneak peek of its future technology integrated in finalRender 4GPU™ and thinkingParticles 5.

 

A demonstartion of these new technologies will take place during SIGGRAPH:

 

· finalRender 4GPUavailable in standard and Studio Edition (SE): The world’s first rendering performance demonstration of cebas’ trueHybrid™ raytracing technology based on cebas proprietary CPU+GPU rendering solution.

 

· thinkingParticles 5: presenting the industry leading physics solver, BULLET, integrated right into thinkingParticles’ unique rule based particle FX workflow. BULLET, exclusively used for in-house tools by leading FX studios like Digital Domain, Sony Pictures, Walt Disney and PDI Dreamworks, will be available to the broad user base of Autodesk 3ds Max thinkingParticles users.

 

Important note: To keep the original content of presenting new technologies, quoting was used.

Source and full article: Cebas