Thea render for 3ds Max is released

modelingMotiva has released a commercial beta of Thea for 3ds Max. The new plugin integrates Thea Render, Solid Iris Technologies’ hybrid unbiased/biased renderer, inside Max. The two developers had previously worked together to integrate Colimo, Motiva’s innovative software for adjusting pre-rendered images in real time, with Thea Render.

According to Motiva, Thea for 3ds Max supports “all kinds of geometry”, including deformable meshes, renderable splines and compound objects. The plugin can render any native modifier that can be converted to an Editably Poly, including Hair & Fur.

Animation is also supported, as well as instances and external references, with a Random Material option to add variation to replicated objects. The plugin also supports iToo Software’s Forest Pack vegetation system.

Thea for 3ds Max is available now for 3ds Max 2009 and above at a beta price of €320. Thea Render is also available as a €295 standalone application, with import plugins for 3ds Max, Blender, Cinema 4D, modo, Rhino, SketchUp and Softimage. Each costs a further €30-70.

 

 

For more info visit: Motiva

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