Maya Surface Materials 3rd Edition

Maya materials and shadersThis training provided by Dover Studios provides visual effects artists with an introduction to texturing and surface materials in Maya. The third edition has been updated and features crystal clear 1080p high definition video. Visual artists Andrew Hazelden and Russell Hazelden will explain and share countless tips and techniques that will help you create realistic surface materials. The training begins with an overview of the many render nodes available in the Hypershade. Topics included; exploring common material attributes, shading models, specular highlights, texture mapping, 3D projections, IPR rendering and raytracing. Both the Maya Software and Mental Ray renderers are used throughout the video.

All project files needed for the training are included in the package which is download only and feature more than 60min of length.

Topics Include

  • - Hypershade Layout
  • - Render Nodes
  • - Common Material Attributes
  • - Shading Groups
  • - Shading Models
  • - Specular Highlights
  • - Place 2D Texture Node
  • - Place 3D Texture Node
  • - Procedural and File Textures
  • - Texture Mapping
  • - 3D Projections
  • - and more

Source and full article: DoverStudios

Popular