3D Artist issue 42 is out

modelingNew issue of 3D Artist magazine is already released and includes a wealth of tuition for 3ds Max, Maya, Blender, ZBrush and Houdini, plus inspiration from across the globe, you’ll find everything you need to improve your workflow, suss out new tools, and generally get to grips with the fast pace of the 3D industry.

Any animation student will understand the fear of a blank page when sitting down to create the next great concept. If you’re looking for tips to achieve perfect stylised characters, from concept to final render, then Teodoru Badiu’s step-by-step modo tutorial will be a blessing in an owl’s disguise!

And let’s not forget what all 3D artists strive for: ultimate 3D realism, the holy grail of the 3D world. So check out Eric Cain’s step-by-step tutorial on how to achieve photorealistic product shots, which takes you right through from modelling from references to rendering and post-production. The results are truly mind-blowing.

If you’ve seen the ‘Dark Knight Rises’ trailer, then no doubt you will be desperately keen to learn the art of successful bridge demolition. And that’s where Gustav Melich comes in: here to help us master Houdini’s tools for believable destruction, he takes us through the modelling, fracturing and dynamic setup stages for wonderfully satisfying effects.

For arch-vis fans, this issue brings an interview with Chris Kowal about his incredible interactive web project for MP Lighting and how they can be used to boost productivity for various animation and visual effects projects.

Source: 3D Artist Magazine

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