News

Allegorithmic ships Substance Designer 3.5

modelingAllegorithmic has released Substance Designer 3.5, a sizeable free upgrade to the games texturing tool, adding a new live link with Photoshop, improved 3D preview and a new troubleshooting system.

The software provides a non-destructive, node-based system for authoring lightweight procedural textures, or ‘substances’. Substances are supported in 3ds Max, Maya and Unity.

Version 3.5 introduces new features to improve your texturing workflow: resource monitoring, import and live link with PSD files, tessellation and multi-material support in the 3D View, a profiler, (way) better performances and a new high poly - low poly mesh tangent space normal map baker.

Luxology ship MODO 701

modelingAfter the merging of Luxology and The Foundry, the team at Luxology has launched MODO 701. It is the latest entry into its 3D software, featuring significant enhancements to core functionality in the modelling, sculpting, animation, effects and rendering workflows.

New users to modo can buy the current version of modo 601 at the current price of US$1,195.00 and then get a free 701 upgrade at launch. Existing users will follow the same upgrade process as previous versions US$495.  When you buy a MODO 701 Individual License, you can use it on both the PC and Mac as we license the software to you, not your computer.  

 

 

LWCAD 4.5 is out

modelingLWCAD is a top set of add-on modeling plugins for LightWave 3D. Core of this package contains a complete set of standard CAD tools with the most advanced osnap engine. It equips your favorite modeling program with the countless features normally available only in expensive CAD applications.

Latest update brings many enhacements a some new features. In LWCAD 4.5 are Shape Instances and Shape Library 3 changed. There are also new Element tool which allows to create single and double pivoted element objects and Furniture tool which is new tool for fast interior modeling.

 

 

3D Artist issue 53 is out

modeling3D Artist is an invaluable guide to the world of 3D, whether you are a budding artist or experienced professional. Each issue goes behind the scenes on the latest movies, talks to the most talented 3D artists and features the hottest new technologies. But that's just the start because 3D Artist is committed to showcasing the finest work being produced by the 3D community, with the Gallery that showcases amazing images to the tutorials and Q&A where inspiring artists share their workflow and skills. Each issue also contains a CD packed full of models, textures, software and accessories, making 3D Artist the complete package for anyone who appreciates 3D.

Geomerics launches major Enlighten update

modelingGeomerics, the leading lighting technology company in the video game industry, today announced that it has launched a major upgrade to Enlighten, its award-winning game lighting middleware. The new version focuses heavily on simplifying the workflow of artists working on games across an even broader range of platforms.

With the recent PlayStation®4 announcements from Sony, and the wealth of new platforms discussed at CES, Geomerics has now extended runtime support to an ever increasing list of platforms – everything from latest Windows PC, Mac and Linux machines, to the PlayStation®4, to current generation consoles such as the Xbox 360, PS3, Wii U and PS Vita, to mobile platforms running iOS and Android. They achieved this by keeping the runtime lightweight and optimising it for performance on every platform.

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