The Foundry has finally released new version of NUKE. The highly anticipated release of NUKE 7.0 is packed with a wide range of new features and substantial improvements. The updated version is available to purchase now. Based on feedback from NUKE’s wide user base, this version of NUKE is faster and more user-optimised than ever before.
As well as some very exciting new additions, the focus of this release has been to really increase performance as well as adding support for Alembic and OpenEXR 2.0 Deep Data.
New issue of 3D World magazine is coming out. With this new issue you can discover environment insight from Factory Fifteen, epic volcanic scenes, or spectacular ocean effects from the new Kon-Tiki movie and much more.
AAA Studio has released FurryBall 3.2, the latest update to its GPU-based render engine, and announced that it is working on a version of the previously Maya-only renderer for 3ds Max.
The RayFire 1.60 plugin for 3ds Max has been released. RayFire 1.60 brings some enhancements and also fixes some bugs. This new version includes RayFire Trace object and also RayFire Bomb has now SDK implemented. Fragmentation was changed by Shapes feature. Now it doesn't cache images to shapes. Instead you can add shapes which you want to use to fragment Dynamic objects. Shapes can be created using RayFire Trace object.