PlayStation 4 was revealed

Unsurprisingly, the cloud will also play a big part in the new console. CEO of cloud-based gaming company Gaikai – which was purchased by Sony last year for a cool $380 million – will enable players to stream PS4 titles to the PlayStation Vita, with future plans in place to make every PlayStation 1, 2 and 3 game playable via an interface known as ‘PlayStation Cloud’. Unfortunately, physical backwards compatibility is currently not available.

While the modelling and surface work doesn’t appear hugely improved over that in the current generation of games, it’s the details that are really setting these visuals apart. Destructive simulations can now crack and splinter across gameworlds in real-time with little to no slow down from the engine, and VFX such as particles can be generated in their hundreds of thousands. This will all translate into videogame adventures that are closer than ever to the cinematic experience, packed full of immersive detail. Of course, this extra capacity for detail is going to mean a lot more work for artists and animators, and an even greater demand for quality in their work.

Playstation 4 will be released late this year.

 

 

For more info visit: Playstation

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