
Autodesk has announced a new set of software Advantage Packs at SIGGRAPH 2011. The 2012 Advantage Packs contain powerful new enhancements, in which are integrated high-performance third-party technology, speeded up common workflows, and extended creative capabilities. The updates, which are due to ship in September, are free to users on Subscription contracts.
New features for Autodesk Maya 2012:
- Alembic support - helps artists move complex data through a pipeline in a manageable form, and reduces the overhead and loss of interactivity associated with transferring fully editable scene data
- The open source AMD Bullet Physics engine - featuring discrete and continuous 3D collision detection, and enabling the simulation of both soft and rigid bodies in a single system while using a rich set of constraints
- New Node Editor - helps artists and technical directors to more easily work with and debug complex node network
New features for Autodesk 3ds Max 2012:
- A completely new render pass system to help artists more easily segment scenes for downstream compositing
- ActiveShade rendering for the iray renderer from NVIDIA enabling artists to iterate more effectively through interactive rendering sessions that constantly update as changes are made to cameras, lighting, materials and geometry
- New and enhanced interoperability with Adobe After Effects and Adobe Photoshop software
If you want to know which new features are in Autodesk Mudbox 2012, Autodesk Flame Premium 2012, Autodesk Flare 2012 or in Autodesk Smoke 2012, follow link in our source.
Source and full article: Autodesk