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David Ridlen: How to speed and strengthen modelling workflows

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It is not secret that modeling process is known for taking significant time. But it can`t be allways ture. David Ridlen, a professional 3D artist and animator of renowned titles including Sin City, Punisher: War Zone and Secretariat, explains how uses DAZ 3D content and tools to speed and strengthen modelling workflows. Throughout his nearly 15 years as a CG artist, Ridlen has utilized DAZ 3D tools and assets for multiple projects.

 His main goal has been to provide a quality product, and DAZ 3D has become synonymous with this goal. 

 

 

Read his secret here: Computer Graphics World