3D World #156 is out

modelingNew issue of 3D World magazine is coming out. This issue discover how to create stunning scenes with in-depth tutorial. Moreover you can find out how three Soho-based studios employed new techniques and state-of-the-art technology to create fierce creatures, animated environments and a fiery monster for Wrath of the Titans.

Andy Ward shows you how to automate the movement of a character’s clothing in this in-depth rigging tutorial for Maya. With this issue we can also develop and improve your skills in the key areas involved in animating for games by following Antony Ward’s tips and tricks. In tutorial from Digital-Tutors you can learn to create a realistic outdoor render using 3ds Max and mental ray.

3D World Magazine also brings Paul Hatton’s guide to managing scene data using 3ds Max’s containers and useful tips of Conrad Allan where he shares his professional techniques for terrain building and development in Vue.

On this issue’s disc you’ll find a complete 77-minute video course from Digital-Tutors on exterior rendering techniques, plus video tutorials on secondary animation and using containers in 3ds Max.

Source: 3D World Magazine

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