Portals

Making of "Rosso"

3dsmax

In this making of Alfa Smyrna explains the way in which he created his „Rosso“.  This tutorial is really huge a very detailed. Alfa begun this making of with explaining how to correct adjust  your software. Specially Alfa focused on calibrating to gamma space. Modeling is quiet dificult. All the elements in the scene were modeled through basic poly modeling tools: connect, extrude, chamfer, move, weld etc., except the floor, ceiling and curtains. All the books were modeled, textured one-by-one and placed manually. 

3D Creative #76 is out

modeling

Already cover image show us, what we can expected from new issue of 3DCreative. In this issue start 2 new amazing series.  The first series we will discuss is the series that has provided this month’s cover image. Topology is a fundamental subject of 3D. If you want to be able to animate and manipulate your model you need to be working with clean topology. In this series Diego Maia will be showing us how to create clean topology and how to clean it up if your model requires it. In this issue he starts with an introduction to topology and shows us how to handle topology in some of the trickier areas.

3D World #150 coming out

3dsmax

New issue of 3D World magazine is out featuring tips from artists from ILM, Pixar, Digital Domain, DreamWorks, Weta and a host of other studios. You can also find here how to create an alien creature. In this tutorial you sculpt a monster from scratch using some simple and straightforward techniques in ZBrush, modo and Maya. Except this James Horn shows you how to create a range of simulations using the new MassFX dynamics toolset in 3ds Max 2012. If you interested for compositing 3d renders, Digital-Tutors takes you through the process of creating successful composites as you work with a Maya to Nuke pipeline. 

Advanced Car Rigging in 3ds Max by Digital-Tutors

3dsmax modeling

Digital-Tutors present sneak peek at the new batch of Creative Development courses being finalized in the new training pipeline. It is a preview of an upcoming tutorial for Autodesk 3dsmax called Advanced Car Rigging in 3ds Max with Steve Jones. This 3ds Max tutorial takes an in-depth look into how to create an animation rig with automatic controls for cars and vehicles – covering both the creation and implementation of a car rig using 3ds Max. 

Free chapter from Digital Art Master vol. 6

modeling

With Digital Art Masters: Volume 6 you can discover how the finest 2D and 3D artist created some of the most innovative digital art in the world. More than a gallery book, Digital Art Masters: Volume 6 takes readers behind the scenes with breakdowns of the techniques and tricks the artists employed to create their stunning imagery. Inspirational and instructive, this is more than just a gallery or coffee table book; this is a timeless resource for any digital artist. 3DTotal is giving away a sample chapter of eight pages from the book and you can download it, for FREE! 

Popular