Latest issue of 3D Artist magazine is already released. Issue 45 of 3D Artist contains two fantastic tutorials, In first one you can learn how to concept and build a unique battleship in ZBrush, and then take your skills to the next level using MARI with guide to texturing a stunning stealth plane (you’ll even find the model for free on the disc). MARI is used extensively in the industry to speed up texturing workflow for film and TV, so maybe these tricks should help you, if your dream is to work on the next blockbuster.
Each issue of 3D Artist is packed with content to help you become a better artist, including helpings of inspiration, tutorials, tips, advice and freebies. Take a look at this wall of artwork to get just a teeny taste of all that is awaiting you inside issue 45.
Bigpoint - aworldwide leader in online games announced that their browser-based title Battlestar Galactica Online is the most successful game built atop the Unity 3D platform to incorporate Allegorithmic Substance technology. This cooperation brought enhanced experiences by creating in-game art that is optimized for each player’s individual computer. Since the launch in 2011, the game become the most popular Unity-based game to adopt Substance Bigpoint used Substance for creating a number of customizable character skins with dynamic levels of detail which were released in early 2012.