3D World #160 is out

modelingNew issue of 3D World magazine is coming out. With this new issue you can discover the secrets of Method Studio’s epic Halo 4 trailer. Specifically Benjamin Walsh reveals how Method Studios collaborated with agency TwoFifteen and production company MJZ to create a teaser worthy of the big screen for upcoming videogame Halo 4.

You can also find there how Antony Ward details the techniques and tricks he used to make his game-ready model of a ninja and how Jordan Walker reveals how to create a model in ZBrush and 3ds Max, and render it using mental ray.

This time you can also find out more how to build low-poly buildings, game levels and more cause Matthias Andre shares his tips for creating great-looking structures for real-time strategy games.

Last issue also brings useful tips from Mike Griggs where he explores how 3D artists now use fluid simulations and much more.

On this issue’s disc you’ll find a complete Digital-Tutors training course on Texturing Game Props in 3ds Max and Photoshop, Maya 2013 demo video, plus tutorial videos for After Effects and V-Ray, and Q&A project files.

Source: 3D World Magazine

Popular