
Cebas Visual Technology announced thinkingParticles latest Subscription Drop 3 update now available on instant download to all Subscribers. thinkingParticles is one of cebas’ flagship plugins widely known for its fully procedural and physically accurate, real world destruction and special effects simulations in the movie industry. With the new release cebas promise to deliver up to 10 times faster Cache Read/Write operations together with extended scripting functions. The new caching options and methods should dramatically speed-up the plugin using a new frame based particle cache file system which allows the storage of a cache file per frame step (TPC). This is in contrast to the already existing single file particle cache system (TPS). Cache write and read times has been optimized by a wide margin.
Basefount, a company obsessed with animations, VFX technologies and software development, announced the release of Miarmy 4.5. Miarmy (read My Army) is a Human Logic Engine based Maya plugin for crowd simulation, AI & behavioral animation, creature physical simulation and rendering. Using Miarmy you can create human fuzzy logic network without any programming and node connecting supporting a standard production pipeline, reference, HumanIK and Motion Builder. Using the integration of PhysX: ragdoll, RBD emitters, force field, cloth, wind, fluid, you are able to create awesome crowd VFX using Maya particles, field, fluid and transform. The new version comes with some new special features and improves lots of features already seen in the previous versions of Miarmy. Between the new features belongs a new jump system allowing agents to jump among the trees in the forest. It’s therefore easy to create randomize actions of climb and jump and also allowing us to determine which trees the agents can jump on or not. The best of it at the end, Miarmy 4.5 is free of charge forever.
RandomControl, the developer of Arion a physically based CPU & GPU render engine, announced the relaease of a new version of ArionFX for Photoshop. ArionFX for Photoshop is a versatile tool that offers a variety of key HDR image processing algorithms designed to function in floating-point 32-bit HDR data. ArionFX allows the implementing inside the existing pipeline and so keeping a linear workflow. The plugin brings a new advanced HDR tonemapping, firefly removal, glare, bloom and so on. Between the most noticeable postproduction options available inside ArionFX belongs the possibility of removing speckles and on the other hand adding some grain. The HDR despeckler tool features a high-performance removal algorithm which works similarly to Photoshop's native Dust and scratches filter, but in 32-bit HDR. HDR film grain adds what his name stands for, a fancy film grain.