Making of "Talos"

3ds Max

Another „making of“ was created by Emanuel Da Silva Luz. Theme for his making of was to make a demon centaur, a half-horse and half- demon.  Even for creating this one, he studied an anatomy of horses. He detaily explained how he managed all phases af this project including sculpting, retopology, hard surface modelin, texturing, lightning and rendering and others. 

 

For creating this awesome work he used Mudbox, Zbrush, 3ds Max and Photoshop.

 

 

 

 

Source and full article: 3DTotal

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