TREE STORM 2013 is released

modelingOnyx Computins released latest version of its tree generator for 3ds Max 2013. TREE STORM 2013 is as a part of OnyxGARDEN SuperBundle 2200 or as a separate package. This plugin package enables you to model trees created with OnyxTREE BROADLEAF, OnyxTREE CONIFER, and OnyxPALM generators or TREE CLASSIC generator directly into Max and animate the trees on the wind.

Key TREE STORM features:

Variabile modeling resolution and detail – it enables you to choose the detail and resolution of a tree prior to actual modeling. Once the tree is modeled in the scene, it takes just a moment to go back, adjust the detail and resolution of the tree, and remodel it again. You can even change this tree by adjusting its random seed, or replace it with another tree from the library.

Random variation - Once a tree has been positioned on the scene, you can change it by adjusting its random seed. Or, you can enable random variation in TREE STORM Parameters rolout prior to actual modeling and then proceed with the positioning. Just start by clicking the mouse in the top viewport and the trees are there - each slightly different from the previous one. This is ideal for building tree-lined streets, tree groves, and a forest.

Color-per-vertex - When you put trees into Max scene with TREE STORM, the default material setting for these trees is color-per-vertex. The colors you set in Onyx modelers will not only produce beautiful and highly realistic results, but will also save you quite a bit of rendering time. Therefore, you will not have much need to texture map trees.

UV mapping coordinates - If you still wish to use your own textures, you can do that too. Just check the UV for any class of tree elements and TREE STORM will deliver a tree with the UV coordinates enabling you to apply texture maps in Max that will follow the direction of growth of each branch being mapped.

Natural leaves - If you wish to texture map a real leaf onto the leaf objects, you can do that as well. Just specify the number of leaf sub-materials and replace the leaves with the "plates". TREE STORM will deliver a tree with the leaves grouped into the specified number of sub-materials. Each leaf will assume the form of a rectangular surface for easy texture mapping with Material Editor.

Wind – It allows to see trees moving on the wind, set the wind speed, direction, turbulences, and gusts, activate the wind, and position the trees on the scene.

This plugin is available for $495 as a package or for 695 as a part of bundle.

For more info visit: Onyx Computing