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Allegorithmic released Substance Designer 2.5

Allegorithimc Substance Designer 2.5Substance Designer is the only software solution on the market dedicated directly to texturing, allowing the creation of high quality maps using multi-channel, non-linear and non-destructive workflow. Recently Allegorithmic released a new version of Substance Designer 2.5 moving the 3D pipeline a bit forward. The new version is featuring a lot of enhancements and bug fixes such as the handling of FX-Maps by a new substance engine and much more.

Furthermore, Allegortihmic started from March 1st to March 20th a GDC12 special offer in a form of a bundle including; Substance Designer 2.5, Bitmap2Material and 250 *.sbs source files for a price of 690$ instead of 1600$.

 

Enhancements

- Link/Import mesh as a resource in sbs. These mesh can be displayed in the 3D view and used to extract information.

- New mesh information extraction feature. This information can be exported into bitmaps or svg and used in substance graphs. The following maps can be extracted:

- Ambient occlusion (depending on the GPU)

- World space normal

- Curvature

- UV to Svg mask

- Parametrization for FX-Maps is handled by the new substance engine

- ...

Bug Fixes

- 2D view pan and zoom aren't reset anymore when we tweak a parameter in the graph

- 2D view isn't reset anymore each time we display a new image in it

- We can now display and manipulate svg with boolean shapes

- ...

More information at: Allegorithmic