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Archmodels vol. 98

3ds Max

Archmodels volume 98 gives you 13 professional objects for architectural visualizations. This dvd comes with vehicle models including all textures, shaders and materials. It is ready to use,just put it into your scene. But of course that, scenesare not included. This DVD is possible to buy for price of 120€.

 

 

 

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Blender 2.58 released

Blender

Latest release of Blender is majority focused on fixing bugs of last release. But there are also some useful additions e.g. Mesh Inset, which is a very useful tool with the ability to inset individual faces or a selected region.

 

 

 

 

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NewTek implements CORE technology

Lightwave NewtekNewTek after releasing a new version of his 3D modeling and animation software Lightwave 10.1 announce the plan of implementing CORE technology directly to Lightwave 3D. The CORE technology was announced back in 2009, this feature should help artists and technical directors to model, animate and render on a next-generation platform. Originally it was planned to be a standalone product, but NewTek decided that the new Lightwave is more than capable to be upgraded and the CORE technology will be implemented directly to it.

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thinkingParticles 4 SP3 for 3DsMax 2012

Cebas PluginCebas released the third service pack for their amazing particle system thinkingParticles 4 which now is supporting Autodesk® 3ds Max® and 3ds Max Design®. The new service pack brings with him new features and also several bug fixes. thinkingParticles 4 is a rule-based particle system which offer unparalleled power to the user. The particle system completely redefines fluid, rigid body and particle F/X simulation and has been used for the latest movies like Thor, Sucker Punch and Transformers: Dark of the Moon.

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Review of Thea Render

3DS Max

3D World magazine brings review of this render software. Such as 3D World writed is Thea Render good deal. There are many reason for that. The biggest is that Rhea offers biased and unbiased rendering in one package. Biased used to use for animation, when speed is important, unbiased for great realism. Both approaches use the same materials and lights: there’s no need to convert a scene should you want to flip between biased and unbiased.