News

3D Creative #82 is out

modelingLast issue of 3D Creative is again full loaded of interesting tutorials. Amazing cover picture is created by Andrew Baker. In this issue you can find out more than how he creates his stunning images. 3D Creative brings an interview where he talks about how he found a home at Weta Digital or what it’s like working on one of the most eagerly anticipated films of year: The Hobbit.

This month you can see two fantastic artists tackle the unwrapping stage of the character production series, which focuses on the modeling of an old man’s head. Now they have covered the creation and the detailing of the head models, Rodrigue Pralier shows us how to prepare the model for texturing in 3ds Max, whilst Anto Juricic presents the same process in Maya.

Di-O-Matic releases plugins compatible with 3Ds Max 2013 part 2

modelingTwo weeks ago announced Di-o-Matic availability of some of their plugins for 3Ds Max 2013 and also promised that next will come soon. So here are another plugins that can be used with latest 3Ds Max. Hercules v1.8, Morph-O-Matic v2.5 and Voice-O-Matic v3.3 are now available for all registered users with an active support package. Registered users with an expired support package can simply renew their support package to get access to the latest version.

Digital-Tutors will tune June with 17 new tutorials

modelingIt’s almost officially summer and Digital-Tutors is giving artists a great excuse to stay indoors to avoid the heat. With 17 new tutorials comes 77 hours of new training content, including training on software updates and incredible tips, tricks and techniques, there’s something for every artist this month. Here is list what you can expected in June.

 

 

 

 

Isotropix unveils Clarisse iFX

modelingClarisse iFX is a new breed of 2D/3D software that reinvents the traditional approach of creating final images. A hybrid of a 3D renderer, 2D compositor and animation package, Clarisse iFX is designed to enable artists to develop complex, detail-heavy production scenes while interacting continually with the final image.

Blenderart Magazine issue #37 is out

modelingNew issue of Blenderart Magazine, called “ Cool Tools”, is out.  From humble beginnings as “in house” software, Blender has grown into a powerful 3D tool with an ever growing number of cool features and tools sure to please any 3D enthusiast. In this issue you can take a look at some of the cool features of Blender and how to use them. You can download it when you follow link at the end of this article.