Allegorithmic has released Substance Designer 3.5, a sizeable free upgrade to the games texturing tool, adding a new live link with Photoshop, improved 3D preview and a new troubleshooting system.
The software provides a non-destructive, node-based system for authoring lightweight procedural textures, or ‘substances’. Substances are supported in 3ds Max, Maya and Unity.
Version 3.5 introduces new features to improve your texturing workflow: resource monitoring, import and live link with PSD files, tessellation and multi-material support in the 3D View, a profiler, (way) better performances and a new high poly - low poly mesh tangent space normal map baker.
After the merging of Luxology and The Foundry, the team at Luxology has launched MODO 701. It is the latest entry into its 3D software, featuring significant enhancements to core functionality in the modelling, sculpting, animation, effects and rendering workflows.
LWCAD is a top set of add-on modeling plugins for LightWave 3D. Core of this package contains a complete set of standard CAD tools with the most advanced osnap engine. It equips your favorite modeling program with the countless features normally available only in expensive CAD applications.
3D Artist is an invaluable guide to the world of 3D, whether you are a budding artist or experienced professional. Each issue goes behind the scenes on the latest movies, talks to the most talented 3D artists and features the hottest new technologies. But that's just the start because 3D Artist is committed to showcasing the finest work being produced by the 3D community, with the Gallery that showcases amazing images to the tutorials and Q&A where inspiring artists share their workflow and skills. Each issue also contains a CD packed full of models, textures, software and accessories, making 3D Artist the complete package for anyone who appreciates 3D.
Geomerics, the leading lighting technology company in the video game industry, today announced that it has launched a major upgrade to Enlighten, its award-winning game lighting middleware. The new version focuses heavily on simplifying the workflow of artists working on games across an even broader range of platforms.