Blender 2.67 is released

modelingThe Blender Foundation has released Blender 2.67. New in this release is the Freestyle render engine for non-photorealistic rendering, which can generate 2D line drawings in various styles.

The paint and sculpt system is now much more consistent across different paint modes and has gained various new features. Motion tracking was made faster, and Cycles now has initial support for subsurface scattering.

The node system now supports more flexible group editing. For developers of external render engine addons it is now possible to support node based materials.

Chaos Group started V-Ray 1.6 for SketchUp Beta Program

Chaos Group started V-Ray 1.6 for SketchUp Beta ProgramChaos Group is a leading provider of innovative rendering solutions for the media, entertainment, and design industries. With the announcement of V-Ray 1.6 for SketchUp open beta, users now have the biggest expansion to SketchUp’s rendering capabilities. This massive upgrade brings 16 new features to V-Ray for SketchUp that enhance visualization workflow and render quality. With these new features V-Ray 1.6 for SketchUp has become the most robust, and artist-friendly render application SketchUp users have ever seen. Between the new features implemented into the new version belong V-Ray RT®, V-Ray Dome Light and V-Ray Proxy. V-Ray 1.6 for SketchUp will offer architects and designers access to proven V-Ray technologies that accelerate the creative process. For example, using V-Ray Proxies users can render huge amounts of geometry in the blink of an eye.

3DCreative Issue 93 is out

modelingLast issue of 3D Creative is again full loaded of interesting tutorials. Amazing cover picture is created by Tudor Fat. In his in-depth and comprehensive tutorial he shows us how to create a wheeled alien figure. And this is also a start of brand new series on creating that perfect ZBrush alien.

In next chapter of six-part tutorial series in animation Camilo Duarte Franco talks us through creating a jump reference, blocking, and adding splines to his female character. Check out the excellent animated videos to see how those settings and parameters on the splines and blocks work out in CG animation.

Adobe kills Creative Suite, moves to Creative Cloud

modelingAdobe’s creative software will soon only be available via an online subscription. The company has announced that it is canning perpetual licences of its Creative Suite products in favour of Creative Cloud membership.

Photoshop CS6, After Effects CS6 and their sister products will be the final releases under the Creative Suite brand. When the new versions of the software go on sale in June, they will be branded ‘CC’, for ‘Creative Cloud’.

3D World #169 is out

modelingNew issue of 3D World magazine is coming out. In this issue you can find Future CGI trends and technologies, Framestore ad tips, Disney Paperman techniques, making muscles in Maya and much, much more.

There are really hot topics. So when you want to know what it’s like to work in one of the biggest VFX houses in Europe or seven key trends that are influencing the 3D world, you sure read this.

Useful tips like why removing unnecessary polygons is a key part of modelling, super quick character creation creates a clown in just three hours or how to use ZBrush and V-Ray to make character scenes, are also there.