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Featured

Maskarad RT for MotionBuilder

MaskaradDi-O-Matic introduced their Real Time Marker less Facial Performance Capture solution, Maskarad RT for Autodesk MotionBuilder. With the same technology used in standalone version of Maskarad, Maskarad RT uses state-of-the-art technology to automatically locate and track head motion as well as facial expressions and precise lips movements without messy face markers and expensive hardware.

Read more: Maskarad RT for MotionBuilder
Featured

Rendering interior with LuxRender

Blender LuxRenderAt Blendercookie appeared a very interesting looking tutorial about rendering an interior scene in Blender 2.58 using LuxRender as render engine. The tutorial is about 45min long and during this time the author is explain everything what you should know about rendering a scene like this in LuxRender. Starting with creating textures and materials,

Read more: Rendering interior with LuxRender
Featured

finalRender 3.5 Service Pack 4 released

finalRenderCebas released a new Service Pack 4 for their render engine for 3DsMax finalRender 3.5 as well for finalRender 3.5 SE. The new service packs brings with it several improvements and bug fixes which touched also finalToon , opening up a whole new world of illustration and cartoon rendering effects for 3ds max. The True Line Renderer (TLR) with unparalleled line quality and rendering speed, offers with this latest service pack even more than before. You can download the service pack from customer page at Cebas.

Read more: finalRender 3.5 Service Pack 4 released
Featured

Making of Power Plant 3Dtotal

3DsmaxRohan Dalvi published on CG portal 3Dtotal his new Making of called „Power Plant“. On 4 pages he describes his work on this project starting with an idea of an alien power plant and a sketch draw in Photoshop. He also describes his workflow and problems which he had to face during the process of making his project. He used Houdini to make trees for his power plant and later implement in 3DsMax where he finished his work.

Read more: Making of Power Plant 3Dtotal
Featured

Amplify: new add-on for Unity

3ds Max

Insidious Technologies has released a virtual texturing add-on for Unity Pro. According to Insidious, Amplify enables level artists to use large volumes of texture data without worrying about memory limits. Virtual texturing works by slicing large textures into smaller tiles. At runtime, only tiles visible to the camera are streamed from disk. 

Read more: Amplify: new add-on for Unity
  1. 50% Sale on 75ive products
  2. Carbon Scatter Population Plugin for Maya and Cinema 4D with discount for owners of Vue
  3. Photoshop CS5 Genius Guide
  4. Dead bodies scene in White Out movie

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