Cebas released 4th Service Pack for thinkingParticles 4 for 3ds Max and 3ds Max Design 2010 - 2012. Autodesk/NVIDIA use a specific version and method of their PhysX simulation library to implement MassFX in 3ds Max 2012. As a result, it is impossible for an external application - also using PhysX - to avoid conflict. cebas offers a solution that enables an error free co-operation between thinkingParticles and MassFX products within 3ds Max.
No solution has been offered from Autodesk/NVIDIA’s side for 3ds Max 2012; therefore, this fix comes with one little extra step that needs to be done prior to implementation.