thinkingParticles 6.1 ready for 3ds max 2016


After releasing of Autodesk 3ds max 2016 Cebas visual technology announced the release of thinkingParticles 6.1 compatible with the newest version of 3ds max. thinkingParticles™ is one of the leading plugins widely known for its fully procedural and physically accurate, real world destruction and special effects simulations in the movie industry. The sixth generation of thinkingParticles fully supports procedural fluid dynamics and soft body simulations and covers almost any possible scenarios of, what is known as, the "multi-physics" effect. As with every new major release, new functions and enhancements have been added to thinkingParticles. The plugin comes with a dedicated Fluid Simulation System, empowering the creation of evermore realistic and diverse on-screen fluid effects. thinkingParticles are comaptible with all 3ds max version starting at 3ds Max Design 2013 and ending at the latest release, 3ds max 2016.

OTOY unveils plans for OctaneRender 3

OTOY released Octane Render 1.1

OTOY Inc., a cloud graphic company, announced a massive upgrade across its entire product line with the announcement of OctaneRender 3 (production-ready GPU renderer), OctaneVR, OctaneRender Cloud services, and the open source ORBX media file format for HTML5, VR and AR platforms designed to provide artists with the most versatile suite of rendering technologies possible. OTOY’s Academy Award®-winning technology can be seen in the work of the leading visual effects studios, artists, animators, designers, architects, and engineers, giving the user unprecedented creative freedom, great levels of realism, and new ways in content creation and distribution powered by the cloud. OTOY also announced extended support for third-party applications through plugins,enabling seamless GPU-based, unbiased rendering in the most popular 2D and 3D graphics applications. Between the new supported third-party applications should belong Adobe Photoshop and also Pixologic’s Zbrush.

E-on Software Ships VUE 2015 Product Line

E-on Software Ships Vue 11.5After releasing of VUE xStream 2015 and VUE Infinite 2015, e-on software's Digital Nature solutions for CG Professionals, company announced the availability of all products in the VUE 2015 product line for 3D Artists: VUE Pioneer 2015, VUE Esprit 2015, VUE Studio 2015 and VUE Complete 2015. At this point E-on Software finalized the introduction of their leading solution for natural 3D environments to the market. The improvements of VUE 2015 according to the company are massive and expansive starting from faster rendering, improved overall performance, a new non-photo-realistic renderer, a new displacement mapping engine and more. There are also a number of features making it ideal for all production environments, including easy exchange of data with ZBrush, support for Alembic and Disney's PTex, and tighter integration with compositing pipelines.


Luxion intergrated KeyShot into Autodesk® Fusion 360 software

Luxion intergrated KeyShot into Autodesk® Fusion 360 softwareLuxion, the company which is behind of KeyShot® and a leading developer of advanced rendering and lighting technology, and Autodesk, the leader in cloud-based design and engineering software, today announced a partnership expansion between the two companies that establishes KeyShot as an integrated rendering solution for users of Autodesk® Fusion 360 software. The integration of KeyShot into Fusion 360 is giving the users the ability to quickly create photorealistic 3D renderings, animations and interactive visuals used in communicating concepts, delivering internal presentations, delivering digital prototypes and creating sales or marketing visuals. The combination of the developed plugin, the speed and ease of applying different materials and lightning in KeyShot's real-time ray-tracing environment, Fusion 360 users can transfer their models to KeyShot directly from inside the application, make updates in Fusion 360 and see changes immediately within KeyShot. Like this is KeyShot integrated into Fusion 360 in a high level.

Luxion Releases KeyShot 4.2

Luxion Releases KeyShot 4.2Luxion, a leading developer of advanced rendering and lighting technology and maker of KeyShot®, announced the release of KeyShot 4.2 with new features and updates to existing tools that simplify the rendering and animation process. KeyShot® is the first real time ray tracing and global illumination program used in various filed of computer graphics including VFX and visualisations. KeyShot is an entirely CPU based standalone 3D rendering and animation system for 3D data. It has been designed to take the complexity out of rendering realistic images. Luxion by this updated focused on the areas of rendering, usability, control, integration and animation while adding more flexibility to the creation of product visuals. With major new features such as LiveLinking, physical lighting, focused caustics and procedural materials introduced within KeyShot 4, KeyShot 4.2 brings faster rendering, better selection and more control over hardware and 3D data import allowing users to work faster and more efficiently with their models inside of KeyShot without jeopardizing the final quality of their images, animations and KeyShotVR interactive visuals. Many of the updates in KeyShot 4.2 aim directly at improving the user experience of the software and the visual development workflow.