In this video tutorial for 3ds Max we will show you and guide you through modeling three different swords from the medieval age. We will use a simple reference and real units to model the swords and slowly go through making a rough shape until making details using polymodeling technique and 3ds Max. We will make three different swords of different shape and with different depth of details on which you can learn how to step by step create advanced objects using just one and the same primitive. Using subdivision we will achieve smooth surface.