3D-Sphere
  • Home
  • 3D Tutorials
    • Photoshop
    • Material Library
    • Basic Tutorial
    • Miscellaneous
    • Interior
    • Medieval Age
    • Weapons
  • CG News
  • Stuff
    • Joomla
    • 3D-Sphere
    • Login
  • Submit
  • About us
    • Privacy Policy
    • Terms of use
    • FAQ
    • Donate
    • Web Links
    • Contact
  • Search
  1. You are here:  
  2. Home
  3. 3D Tutorials

3D Tutorials

Creating a hologram effect in Photoshop

Administrator

Creating a hologram effect in PhotoshopPhotoshop is not only a great tool for digital painting, retouching or photo manipulation but also a tool with help which you can create any special effect you could imagine. In this tutorial i will focus on creating a hologram interface effect on a stock photo using different tools and brushes. At first i will change a bit the stock photo on which i will later apply the hologram interface and all parts of it. By this i will hide and particularly reconstruct a person finger to my needs by deleting the current object which she is holding.

Read more: Creating a hologram effect in Photoshop
Attachments
final.zip [19.11Mb]
Uploaded 4 weeks ago by Administrator
reference.zip [1.22Mb]
Uploaded 4 weeks ago by Administrator

Modeling a Star Wars Lightsaber in 3DsMax

Administrator

Modeling a Star Wars Lightsaber in 3ds Max In this tutorial I will show you how to model Obi Wan Kenobis Lightsaber from the original Star Wars trilogy using Autodesk 3ds Max. We will start by placing the reference image in to our workspace to be able to follow and accurate model the Lighsaber using poly-modelling technique. At first we will chose our starting object, a primitive and in our case a cylinder with certain edges on the side. This step is very important because the initial count of edges shouldn’t be high but just enough to cover all details present on the Lightsaber.

Read more: Modeling a Star Wars Lightsaber in 3DsMax
Featured

Modeling Anduril, the sword of Aragorn in 3DsMax

Administrator

Modeling Anduril, the sword of Aragorn in 3ds MaxIn this tutorial for Autodesk 3ds Max i will show you how to model a detailed Anduril, the sword of Aragorn from the movie trilogy Lord of the Rings. We will use a reference picture according which we will model the sword and all details on it. In the first step we will start with a rough shape using a primitive object (in our case a cylinder) and poly-modeling technique where i will explain how important is to choose not only the right way how to model and the initial primitive but also the number of sides which you will need in the future.

Read more: Modeling Anduril, the sword of Aragorn in 3DsMax
Featured

Retouching techniques in Photoshop

Administrator

Photoshop tutorial maskingRetouching of an image is the most used art how Photoshop is used. The reason why is very simple. Even you are a good photographer or master in rendering, from time to time you need to touch your photo or image a bit in Photoshop to correct or hide parts of your artwork. Even though Photoshop wasn’t made for this it gives the user several ways how to improve his artwork, image or photography by using simple techniques and layer combinations. In this tutorial I will take an image of a woman in her natural way and try using Photoshop to improve the image but keeping a natural look on the person.

Read more: Retouching techniques in Photoshop
Attachments
textures.zip [10.66Mb]
Uploaded 4 weeks ago by Administrator
Featured

Creating an Alien World using Photoshop

Administrator

Photoshop tutorial maskingFrom time to time every artist has to combine multiply images together for the desired final result. By this it doesn’t matter if you combine objects, different photos or just placing an item in your image. What matters is the way how you can implement the object inside the image that nobody would guess that this “extra” object wasn’t on the image also before. Of course there are several ways in Photoshop how to achieve this and I will show you some. In this tutorial I would take an image of a nature and slowly transform it into an Alien World.

Read more: Creating an Alien World using Photoshop
Attachments
20260331102540 textures.zip [53.3Mb]
Uploaded 4 weeks ago by Administrator
  1. Modeling Interior Furniture in 3DsMax
  2. Changing colors in Photoshop
  3. Texturing the Laser Rifle using Photoshop
  4. Modeling a detailed dagger in 3DsMax

Page 6 of 11

  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10

Donate

Please consider supporting our efforts.

Amount:
© 2026 3D-Sphere. Powered by Joomla 5 and HelixUltimate
  • Home
  • 3D Tutorials
    • Photoshop
    • Material Library
    • Basic Tutorial
    • Miscellaneous
    • Interior
    • Medieval Age
    • Weapons
  • CG News
  • Stuff
    • Joomla
    • 3D-Sphere
    • Login
  • Submit
  • About us
    • Privacy Policy
    • Terms of use
    • FAQ
    • Donate
    • Web Links
    • Contact
  • Search